Hits Playtime

Hits Playtime

The #indiedev academy !

Devblogs

Discover new and original videogame projects

Timeline

From february to june, see the games evolve, from the idea to a playable prototype !

About

The rules

Hits Playtime is a window on students creativity and an introduction of the videogames creative process. For six months, the students not only have to develop a playable prototype, but also describe, step by step how games are made. Each team is composed by 6 people maximum. The more they take creative risks, the more they will be rewarded by the jury, composed by Aurélie Knosp (journalist), Emilie Rinna (concept artist), Tatiana Vilela (game creator), Michaël Peiffert (Mi-Clos studio founder) and Fibre Tigre (game designer).

More about the rules

Hits Playtime's partners

Any questions ?